Hello, i played the game to the point of reaching the wooden gate, that probably opens after solving the puzzle-table[which i couldn't solve in this quick playtime i could spare] :). Here some thoughts that came to my mind while playing, maybe they can help as food for thought on your endeavor of polishing the game :).
It took me some time to realize i had to interact with the fire pillars in the starting gate. So lets say someone is as braindamaged as me xD , maybe some particles animating above them or something that could draw just enough attention to move near them so that the Interact text appears, could help [ for some reason i went straight to the gate inside and didn't touch any of the pillar for the "interact" text to appear].
For PC keyboard users, in the puzzle-table i would add a graphic or something that informs the player about the usage of arrow keys to change part of the puzzle that is controlled. Because arrow keys does not seem to be of use in the real-time gameplay, i didn't quickly realized i had to use them to control the other parts of the puzzle, and i was thinking that i need to achieve something in the first part to be able to change the second "triangle" etc. Some small indication would help avoid having a noob player like me trying to figure out why i cannot move the other part of the puzzle xD.
Spin attack (right mouse click) needs a little more range. Almost everytime i use for 2 (or more) enemiers i cant hit them both.
When using block on range enemies, their rocks get reflected back on them and then back on me again. It s counter intuitive because u get hit in the end. Projectiles should reflect only on my block, not on the enemies bodies.
The pulling speed is too slow for the distances you have to drag the objects. Shorten the distances, or make the speed faster.
Suggestions
Make some enemies or destructuble cages drop some loot like health and coins. Add some kind of shop to buy couple of stuffs.
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Τελειο. Συγχαρητήρια! ,
Σ' ευχαριστούμε πολύ !!!!! θα είμαστε στο Gameathlon στις 22-23 σε booth για να παρουσιάσουμε το game μας!!! θα χαρούμε πολύ να σε δούμε και από κοντά
Thanks for the great game wait for update to Greek Language Ελληνικά περιμένουμε σας ευχαριστώ πολύ παιδιά καλή συνέχεια
Hello, i played the game to the point of reaching the wooden gate, that probably opens after solving the puzzle-table[which i couldn't solve in this quick playtime i could spare] :). Here some thoughts that came to my mind while playing, maybe they can help as food for thought on your endeavor of polishing the game :).
It took me some time to realize i had to interact with the fire pillars in the starting gate. So lets say someone is as braindamaged as me xD , maybe some particles animating above them or something that could draw just enough attention to move near them so that the Interact text appears, could help [ for some reason i went straight to the gate inside and didn't touch any of the pillar for the "interact" text to appear].
For PC keyboard users, in the puzzle-table i would add a graphic or something that informs the player about the usage of arrow keys to change part of the puzzle that is controlled. Because arrow keys does not seem to be of use in the real-time gameplay, i didn't quickly realized i had to use them to control the other parts of the puzzle, and i was thinking that i need to achieve something in the first part to be able to change the second "triangle" etc. Some small indication would help avoid having a noob player like me trying to figure out why i cannot move the other part of the puzzle xD.
Keep up the good work :)!!
Ok i tryed the alpha and here are my expirience.
Goods:
Good Atmosphere
Responsive inputs and attacks
Controller support nice impimented
Need rework
Spin attack (right mouse click) needs a little more range. Almost everytime i use for 2 (or more) enemiers i cant hit them both.
When using block on range enemies, their rocks get reflected back on them and then back on me again. It s counter intuitive because u get hit in the end. Projectiles should reflect only on my block, not on the enemies bodies.
The pulling speed is too slow for the distances you have to drag the objects. Shorten the distances, or make the speed faster.
Suggestions
Make some enemies or destructuble cages drop some loot like health and coins. Add some kind of shop to buy couple of stuffs.
Thats all, thanks!
Thank you very much for your time and your feedback!